Welcome to this second devlog of my current work in progress; Sokobot Puzzle Game. In this devlog I will show you my progress and specifically the current implementation of the level HUD. So what am I talking about? HUD means Head Up Display, and I use it to show the level informations to the player during the game.
The information currently implemented is the level time used and the number of steps takes in the level. Those information is something I will use to calculate the level score, and thereby calculating how good the player has been in the level. The level score is implemented yet, however it is intended to be calculated by taking the amount of time used in the level, and the number of steps used, and compare them to some predefined values, which is specifying the levels minimum time, and its minimum number of steps to be used to complete the level. The score will be calculated as a fact of these values. The closer they are, the better the score will be.